I've finished a bunch more scenes from my Naruto vs Sasuke animation and figured I'd post a short shot with a little step-by-step process explained! It's not much, but I hope it helps.
As you can see above, I have 3 separate animations at different stages of the process. Here’s a breakdown:
 I always start out with a scribble test to get the general idea of what I’m doing. It’s ugly, it’s dirty, but it’s a very important first step! You never want to start out straight in to detailed drawings with animation. Make sure you’re happy with the motion first, then worry about good drawings.
 I then did up a naked mannequin rough to figure out what I’m doing with the body. No details on the face or clothes yet, just want to make sure I have my general proportions and anatomy where I want them. I also worked out a lot more of the motion. I made tweaks in the final, but I’m setting things in stone here.
 Finally, I dress it up, tie it down. If you look closely, different parts of Naruto’s body are different colors. This is because I worked in passes. In cases with this many moving parts, it’s best to focus on one thing at a time for the best motion. First, I started out with his clothes. This allowed me to experiment with how I had the cloth flapping around in the wind without worrying about the rest of what’s going on. After that, I worked out the hands and face. Getting the volumes of the face right can be a bit tricky when turning it in space, but there’s a few tricks I might do another little tutorial gif on in the future. Finally, I did the hair then bandana in a similar fashion as the clothes.
Hope that’s helpful to some folks! Let me know if you have any questions!
|I work at a studio in Austin, TX called Powerhouse Animation where I am an art director working on a variety of projects, most notably video game projects such as Starhawk, Darksiders 2, DC Universe Online, and the Epic Mickey series.|